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Used for ranged attacks.
Used for melee attacks. Must have melee weapon in hand, otherwise weapon sustains damage. May not parry unarmed, unless you have relevant feats. May dodge melee with a -4 penalty.
Steady Shot (New Ability)
Requirements: Weapon Proficiency (group), Weapon Focus (group), Base attack +4
Select one weapon group. You may fire ranged weapons from this group in melee without provoking attacks of opportunity.
Step Back (New Feat)
Select one weapon group. You gain a +4 bonus to your Dodge or Parry against attacks of opportunity for shooting in melee.